- Fixed Winggardens bat advisors not being hirable properly. - Various countries now use vanilla operative codenames. - Fixed bug where GNU Hippogriffia would keep Zumidia. - Added impassable states and impassable province borders around the map. - Miscellaneous localisation fixes. - Added descriptions for Posadist Crack Lightning and post-Posada Silverstream. - Fixed bug prevcenting Carrot Stick from starting his tree after being released by Hippogriffia. - Renamed New Tzinacatlia region to Hazrumenia. - Removed duplicate naval OOB for Zarishat in Coltva. - Added new portraits for Warlord Anarchy in Tobuck, Tribal Council in Zarantia and Caramelka in Stalliongrad. - Fixed issues with racial special units not having functional stats. - Fixed incorrect name for the leader of Talonsvaal. - Fixed Sombra remaining as general after government change. - Hippogriffia can now disband The Last Warband. Manage all your favorite fandoms in one place! - Fixed missing loc for Tobuck decision about invading Chiropterra. - Disabled raiding between impassable states. - Blocked industrial focus for puppeted Olenia. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Littlepip promises to stay by her side and seals herself in the SPP, destroying the cloud layer and ending the battle. - Added events for Crack Lightning in Hippogriffia. - Fixed Lunar Civil War - Extreme game rule not working properly. - Fixed Zebra Sea Canoes technology not working properly without Man the Guns DLC. - Skynavian communalist uprisings in neighbours now have a fixed size. - Umalez no longer has a description after becoming puppet of Chiropterra. - Added a couple of events for April Fool's Dread League path. The novel is considered to be a major cornerstone of the My Little Pony: Friendship Is Magic fandom, due to its scale and popularity. - Mazwi and Zar-Hay now start with a garrison template. There is also a focus tree for a technocratic Griffonian empire and there are 3 fascist paths: one you get through challenging Griffenheim, Project auferstehung sees the return of Grover the second and project weihe sees you becoming a god or something. - Added an icon for Moonspeaker Union. The Cavalry: After the North Zebrican War, she can have the country along with any allies and puppets it has merge with the United Ponies Alliance to aid Equestria against the Changelings. - Fixed Colthage scientifid focus for purging the military being available when it shouldn't be. - Attempted to fix Leopold disappearing as country leader in Barrad. - Renamed Penguin intelligence agency. , . - Umalez now leads Zarantia when it becomes Chiropterra's puppet. - Skystar's Hippogriffia now uses the Balance of Power mechanic. - Fix bypass for Hippogriffia's "Shelter Dissidents" focus. - Added sanity checks for Sicameon. - Fixed some Aris First events and a decision triggering wrong events. The novel has been published as an e-novel, an audionovel, and also as a physical hardcover novel. - Hippogriffia's "Strike First" focus no longer exclusively targets Chiropterra. - Added a few more claims for Mazwi. - Removed ability to switch to non-aligned government from generic Zebrica focus tree. - Added new concern icons for Colthage and Warzena. - Star Father's avian skull to check for war goal justification time will no longer show up on friendly/subject countries' windows. - Fixed communist Hippogriffia not getting claims on Tobuck's states. - Used a work around to fix a crash when forming Austral Protectorate and when the third Colthaginian civil war starts. - Fixed Hazrumenian ally national spirits not going away after leaving faction. - Added a railway connection in Roam to help with the AI's supply issues. Shores of Zebrica 2.0.0.2 Additions: - Added missing content for Asterion about Macawia. - Fixed a news event saying Hippogriffia was attacked when Posada declared war on Chiropterra. - Fix operations AI. - Changed portrait of Swift Wing in Equestria. - Made the AI use correct suppression templates. - Stalliongrad now joins Equestria's faction during the Great War and leaves afterwards. - Fixed Francistria remaining as a puppet after a coup. , , , , has_country_flag = CTH_trade_decisions_unlocked, :Spyro W(F-OM)/ (- ). - Greatly reduced the amount of factories in Saddle Arabian countries. It uses a modified version of the 3D graphic engine Unity; however, there has been some confusion regarding it, as it looks similar to the Gamebryo engine used for Fallout 3, a game developed by Bethesda Game Studios). Will Twilight's Theory be proven true, or will it be shattered and replaced by another pony's dream? - Fixed instance of Hippogriffia attacking Equestria when it shouldn't. Following The Goddesses death, Steelhooves is killed in combat, and the Enclave mounts a fullscale invasion of the surface, with many settlements fighting back. - Fixed broken advisors in Alesia's Tobuck. - The Purple Plague no longer affects Diamond Mountain. - Added AI weights to negotiations between Tobuck and Hippogriffia. - Crack Lightning can no longer bombard Hippone while at peace. In the novel, the fictional world of Equestria enters a resource war with the Zebra Empire. - Fixed the switch to Constitutionalist army not working after militarist/scientifid coup in Colthage. [3], The series is a transformative fanwork, based on the Fallout video game franchise and the animated series My Little Pony: Friendship Is Magic. - Fixed Pumpkin Swirl using the wrong advisor icon. - Changed subideologies of various country leaders. , . - Fixed targets for Winggarden's economic concessions and legation profits national spirits. , , . - Fixed issues with resistance in Chiropterra's Bush War. - Stalliongrad can now demilitarize the Changelings as well. - Improved AI air production. - Griffonian Republic will no longer get strikes early on due to economy law. He leads her to the raider infested ruins of the Ponyville library to find the Wasteland Survival guide, written by a local ghoul, and instructs her to find a virtue to stick to as she travels to guide her onward. - 13 new races. New focus trees and content for: - Hippogriffia - Chiropterra - Colthaginian Republic - Yarildom of Chital - Republic of Tobuck - Zarantia - Kingdom of Warzena (Harmony path only) - Coltvan Republic (Not playable at game start) - Hippone (Not playable at game start) - Trotkat (Not playable at game start) - Winggarden (Not playable at game start) New Zebrica-related content for: - Kingdom of Wingbardy - Republic of Asterion - South Confederate States - Commonwealth of New Mareland - Solar Empire Additions: - New loading screen. - Renamed a victory point in House Erie. - Fixed Francistria being able to go down the pro-Wingbardy path despite not being in their faction. - Removed unused Flowena focus bypass. The scenario focuses on global confrontation between Changelings and Equestria. - Added new concern icons for Hippogriffia, Wingbardy, Gryphia, Skynavia, Zarantia, Gryphus, Fezera, Buffalo Tribe and Las Pegasus. . - Fixed issues with Severyana Protectorate. - Removed popups for Posada's unique technologies. - Post-peace conference countries that don't own any cores will now be annexed. - Rebalanced commoner mood values in Tobuck. - Fixed Aquileia losing a focus in the naval tree when going republican. - Standardized game rule names. - Lightly reworked Warzena's military tree. - Fixed display for seapony conscription values. One of the only survivors is the dragon Spike, who is revealed to be the mysterious Watcher, operating from the cave he slept through the war in and has resided in for over 200 years trying to find bearers of the Elements of Harmony the Ministry Mares once held, magical artifacts he intends to use to purge the wastelands of radioactivity through a powerful terraforming megaspell called the Gardens of Equestria. Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. - With the random country option moved elsewhere, interesting countries screen now includes Greifenmarschen. - Wingbardy should now see North Zebrican war decisions only when they're fascist. - Fixed Orzagid returning to Zarcid Colthage as a general after the civil war. Gilded Cage : After being forced to give up power to Crack Lightning, Queen Novo becomes a prisoner in her own palace, only allowed to see her subjects on ceremonial occasions. - Alesia in Tobuck should now be able to see North Zebrican war decisions. - Changed last name of Zaadeh in Warzena into Shimzel. Privacy Policy. - Fixed edge case of Archibald in Greifenmarschen not being able to become leader in Romau properly. - "Peace in our time" focus in Hippogriffia no longer gives war warnings to other countries. - Star Father now has a unique response to Griffonstone nuke event. , . - Sambar, Abyssinia, Asstyria and Anseruk now start with slave economy law. - Fixed (most of) issues with Sunrise Sparkle. , . - Added a few more impassable states. - Gladmane in New Mareland can now only get guarantees from neighbours. - Fixed missing checks for Chital ending event triggers. - Reworked and removed impassables in various locations. - Fixed Tobuck not being able to negotiate peace with Warzena if Hippogriffia had guaranteed them. - Re-added an advisor for Blackrock's Bandits that was accidentally removed earlier. - Fixed Maregypt not starting with support equipment technology. - . - Made AI Hippogriffia slightly more likely to help Equestria. - Bhushan in Chital now has authoritarian theocracy subideology. - With the DLC, "Bella Ciao" now plays at the start of the Wingbardian civil war. - Reworked some Posada focus icons. - Added a portrait for Dannya in Chital. - Fixed wrong focus check for Lunar Hail in Tobuck. - Added new flavour events for Hippogriffia. - Added new flags for Haukland and Stormland. - Hippogriff racial technology. - Changed subideology of Doelhi and Puerto Caballo into democratic monarchism. - Decision to form the Storm Kingdom. - Improved AI tank research and templates. - Another attempt at fixing disappearing Leopold in Barrad by disabling AI killing characters. - Increased base range of supply hubs (does not affect naval bases). - Fixed issues with Equestria's technology sharing group. - New concern icons for Chiropterra, Warzena and Zarantia. . - Fixed characters not being transfered properly when MARESOC's uprising happened. Tarrin can now only annex neighbours with the federalization decision. - Fixed missing puppet check in Warzena focus. - Added airship technologies. - Late game doctrines now require 1019 infantry and mechanized equipment technologies. - Fixed Ostkranbi state lore not appearing. - Miscellaneous bugfixes and improvements. - Fixed missing unit types to has_excessive_army_size check. - Adjusted numerous strategic regions. - Added generic Zebrica focus tree. - Solar Crystal Empire's scripted spawned divisions now have a logistics company instead of military police. , , ! 1010 . - Slightly adjusted deer racial technologies to take Zebrica into account. - Fixed integration occupation law not always working if multiple countries had cores on the same states. - Reworked portraits for Dark Wing in Stalliongrad and Jungle Work. - Fixed some Zarantia focuses not triggering events. Focuses that gave level 1 railways now give level 2 railways. - Custom medals for Changeling Lands, Equestria, Wingbardy, Griffonian Empire, Hippogriffia, Griffonian Republic, Aquileia and River Republic. Shores of Zebrica 2.0.0.1 Additions: - Added a flavour event for peace treaty between Hippogriffia and Wingbardy. - Fixed a small frontline issue in the Great Lakes area. Vasily in Stalliongrad will no longer attack Equestria if they're in a war together. - AI now avoids switching to mechanized templates without the necessary equipment. - Fixed Baragzen not being retired if Vasile takes power. - Clarified how Warlord Ambitions mission works in Colthage. - Fixed Warzena focuses giving wrong technology bonuses. For more information, please see our When Velvet suddenly leaves, Littlepip leaves to track her down and discovers the post-war world outside ravaged by raiders, monsters, and other dangers. - The generic Zebrica focus tree can now remove Primitive Economy law. - Added a general for Hippogriffia. All trademarks are property of their respective owners in the US and other countries. - Fixed issues with Falcor's concerns. - Implemented the new random country button. - Miscellaneous localisation fixes. You need to sign in or create an account to do that. - Added a description for Dusk Wane in Chiropterra. - Fixed Vrystaat not starting with train technology. - Fixed some Hippogriff generals not having advisor icons. - Fixed incorrect checks for Solar Empire in Hippogriffia and Ahuizotl. , . - Equestrian militia divisions are disbanded after the Great War. - Fixed seapony conscription in the Abyss path. - Hippogriffia's Posada decision now accounts for not having Man The Guns DLC. Celestia Evil >32 - above this number Celestia has a chance of triggering the Daybreaker event - with this event Celestia can ascend to Daybreaker even if Fascist support is insufficient. Littlepip plans to control it herself to strip away the cloud layer and break the power of the Enclave, ending the war. - Hippogriffia no longer tries to attack Warzena if it is its puppet. - Fixed vanilla bug with Race for the Bomb. - Fixed advisors being available for AI when they shouldn't be. - Corsair Sicameon's naval raid decisions can now target some Zebrican countries. - Nimbusia now gets claims on colonizable states. - Griffonian Republic's Task Ahead national spirit is now 50% stronger. Shores of Zebrica 2.0.0.3 Additions: - Added generic Kirin portraits. , . - Added more supply hubs around the map. - Implemented Ethiopian voicelines for Abyssinia. - Fixed Les Meridiennes not losing their cosmetic tag after becoming independent. - Fixed issue with Vasile capture event. - Fixed region descriptions for Zeblu and Timbucktu. - AI Hippogriffia will now be more willing to beg for peace. - Disabled avian countries being able to engage in friendly diplomacy with the Star Father. - Swapped icons of Full Spectrum Operations and Strategic Warfare starting doctrines. - Fixed Gray Pact between Sombra and Nightmare Moon not working. - Shortened duration of some Equestria focuses. - Multiple fixes to Tobuck focuses, events and decisions. - Fixed Zarantia remaining supremacist and leaving the North Zebrican Coalition after being liberated by Hippogriffia. - Added missing flag for Libertalia in Winggarden. - Fixed wrong focus unlocking a Chital army advisor. When she enters the Single Pegasus Project, she finds the soul of Princess Celestia inside, trapped and unable to control the machine after uploading herself into it to try and stop the initial megaspell devastation of the war. 38. r/equestriaatwar. - Added a new event picture for a Wallnut-Posada event. - Fix check about Winggarden in Hippogriffia's focus to join a faction. Equestria at War 's Wiki. - Fixed missing icon and localization for Magical Cryptography technology. , , . - Fixed country-specific economy law triggers being visible for everyone. 285. It is only visible to you. - Aris cannot unite society while a puppet. - Fixed Posada's thermonuclear weapons increasing population rather than reducing it. Coming out somewhere underneath Aquileia. - Fixed various focus icons using legacy lazy load. - Decision to form the Great Lakes. - Added a description for Proletarino in Wingbardy. - Hippogriff anarchists can now get Coral Ridge. - Fixed various issues with concerns/designers. - All Twinkle Sprinkle guides now have scrollbars. Fallout: Equestria is a post-apocalyptic fan fiction novel based on the Fallout and My Little Pony: Friendship is Magic series. - Added a field marshal role for Talonsvaal's leader. - Fixed forming Austral Protectorate crashing the game. - Fixed issues with New Mareland AI. - Equestria AI is now able to take UWC earlier. - Ocean Spray trial now has an event image and an effect. - Reduce stability penalty from not endorsing arson in an Aris First event. - Fix bypasses in Tobuck. - Changelings are now more likely to puppet Olenia rather than annex it. - Hippogriff decision to unite society is now visible immediately. , 350 . , , , . - Added some lategame tank armour and engine techs. Changes and fixes: - Readded pie icons for Buffalo equipment. [2] The novel is considered to be one of the most popular My Little Pony: Friendship Is Magic fanworks, having developed a large following of its own. - Fixed a bug with Hippogriff postwar absolutism. , VI . - Added game rule option to strengthen Hellquill. - AI can now launch raids even if they don't have divisions on the border. As the final battle between Red Eye's slavers and the Enclave reaches its boiling point, Littlepip's allies cast a powerful megaspell, utilizing the power of the sun to destroy major weaponry on both sides and reduce casualties. - Skystar is now called Queen after being crowned. - Added two new victory points in Gyzwindids. - Fixed republican Angriver having a single stranded focus. - Fixed missing Feathisia advisor icons. - Renamed Dragon Isles to Dragon Lands. The resulting conflict leaves both continents as mutant-filled wastelands, with survivors living in underground fallout shelters called "Stables". If you have a related Youtube channel, enter the URL. - Zebra racial technology. - Renamed the four Storm Kingdom civil war nations. - Fixed a Nova Griffonian industrial concern not having any effects. Fixed issues with Baltimare ministry advisors' traits. - FLNT pacification decision is now visible even at the highest level of FLNT resistance. - Aris First withdrawing from Zarantia now gives them a council leader. - Increased Baragzen's death timer in Tobuck. - Dehumanized some GFX. - Renamed Howling Hills state to Howling Mountains and Imperial Mountains state to Imperial Hills. Fallout: Equestria places the magical ponies of the Friendship Is Magic franchise within the post-apocalyptic setting of the Fallout games. - Various AI template improvements. , , . Equestria will be unable to intervene to stop Sombra for a substantial period, although eventually a wargoal against Sombra will become available should Cadance last long enough. - Fixed Hippogriffia war decisions not warning enemy AI about war. - Fixed constitutionalist Colthage not being able to remove political instability. - Fixed Moonfeather getting Crack Lightning's focus tree in Hippogriffia. - AI templates now actually work. - Fixed Applejack's name. - Fixed Tobuck's Chiropterra war decision being available more than once. - Fixed some issues with Winggarden characters. -, . - Fixed issues with Asterion allying other countries. - Changed various division templates into militia or irregular infantry. - Improved some national spirit and focus icons for Posada. - Added a new general in Watertowns. - Implemented existing division name lists to various starting division templates. Changes and fixes: - Improved performance. - Fixed bugs with Antifa Skystar army decisions. - Hippogriffia AI no longer places divisions on Azir's border. - Dehumanized some GFX. - Added decision for Posada about communist Feathisia. - Fixed some Griffonian Republic national spirits disappearing when they shouldn't. The protagonist, Littlepip, lives in Stable 2, alongside Velvet Remedy, a popular singer. Equestria At War 1.9.6.2 Twilight Theory (April Fools). - Equestria should no longer support communist Hippogriffia. - Skeleton content for unification of the Great Lakes. The scenario focuses on global confrontation between Changelings and Equestria. - Reworked portraits for Alexander Kemerskai in Griffonian Republic, Steeltalon in Hellquill as well as Rover and Molly in Diamond Mountain. - Re-enabled foreign agent recruitment decisions. - Added various new subideologies. - Flavour decision for Doelhi Confederacy. - Fixed missing icon and unused modifiers for non-LaR national spirit in Dread League. - New 3D map edge model. - Fixed republican Pingland being called a monarchy. - Fixed issue with Umalez advisor that caused the game to crash. - Increased ahead of time penalty for technology to 2.5 (vanilla value is 2). - Disabled air supply mission for airships. - Following fixes were in earlier changelogs but weren't actually implemented until now: - In the Zumidian referendum, increased the chance. - Event that triggers Zarishat's collapse civil war will now automatically play the "Children of the Godhead" song. - Swapped some general and advisor traits. - Zeirutid's rebellion dummy decision is now hidden when the actual mission fires. AI is also less likely to accept the annexation offer. Focuses that gave level 1 railways now give level 2 railways. Fixed issues with Baltimare ministry advisors' traits. AI Wulfric in Wittenland will now never accept annexation into the River Federation. Fixed King Garibald in Wingbardy not fleeing to another country after the civil war. Fixed King Garibald fleeing to the country that annexed Wingbardy. Equestria now transfers the Village Up North to Dark Wing. Fixed fascist Francistria's anti-Wingbardy national spirit remaining after ideology change. Swapped locations of Bergelun and Eagleton VPs in Adelart. Anarchist Baltimare gets slightly more ponypower now. Fixed Hellquill event about August's death not actually killing August. Harmonic republican Wingbardy can now peacefully integrate harmonic Falcor. Fixed placeholder text in event for Wingbardy's intervention in New Mareland's civil war. Increased IC and decreased reliability of gun computer tank module. Added new technology for lategame strategic bombers. Rescaled radar AA bonuses to be closer to vanilla values. Aquileia's wargoal on Herzland is now blocked until 1013 rather than 1012. Fixed Konrada Wavewing not becoming leader of Reichsmandat Flussland. Miscellaneous bugfixes and improvements. Miscellaneous localisation fixes. - Standardized how demilitarized puppets are created. - Fixed missing autonomy types in effects. - Equestrian AI is now better at defence, research and production. - Fixed Sunset Atoll for Posada in Hippogriffia not working properly. - Fixed Baragzen's heirs not becoming leader. - Fixed missing advisor portraits for some Tobuck advisors. - Changed name and flag of supremacy Boltria/Camelkand. , 10 . Hearts of Iron 4 Equestria at War, , , . - Fixed Tobuck's Chiropterran advisors not always working. - Fixed wrong position of zebra slaves national spirit icon. - Added a new song. All rights reserved. With a custom-made map, 60+ countries with 30+ unique focus trees, racial tech trees and units, a huge variety of complex interweaving events, and more custom icons and portraits than the entire base game, it shouldn't exist, but it somehow does. Shores of Zebrica 2.0.0.5 Additions: - Added flavour events about Rarity for Manehattan Protectorate. Equestria at War is a mod that tries to recreate the fantasy world of Equestria from My Little Pony franchise in a slightly darker setting with industrialization, corruption and political disagreements. - Fixed Hippogriffia's AI allies immediately leaving faction. - Placeholder Horse racial technology. - Fixed compliance coring not working if there was no resistance. - Tweaked various AI values. - Skyfall can now only trade with coastal nations with more than 10 factories. This comment is currently awaiting admin approval, join now to view. - Allowed the player to freely choose path as Solar New Mareland. - Implemented new event pictures for numerous events. . - Polished the heightmap. - Nerfed an unintentionally overpowered Hippogriffia general. - Fixed Colthage not having Coltdarian or Coltvan states when released by Hippogriffia. I solve the puzzles for Brodfeld's secret mason path in the Equestria at War mod for Hearts of Iron IV. - Equestrian civil war national spirit now reduces surrender limit. - Fixed post-conventionist victory Coltva being harmonic instead of communist. - Added a sanity check to prevent Chiropterra from being released twice. , , . , Ironpony, commands , . - Brodfeld's miracle weapon division now only has tanks and no infantry. - Adjusted when AI deploys trained units. - Decisions for Hindian wars. - 35 new career profile awards. - Tweaked some ship templates. AI is also less likely to accept the annexation offer. - Attempted to maintain 1.11 peace conference behaviour for AI countries. - Adjusted population mapmode so it is actually useful. - Equestria gets slightly more factories and production bonuses from focuses. - Miscellaneous bugfixes and improvements. - Fillydelphia and Las Pegasus factory focuses in Equestria are no longer mutually exclusive. - New main theme and 3 other songs. - Fixed missing war warnings in Hippogriffia focuses. - Miscellaneous localisation fixes. - Added an advisor icon for Screaming Eagle in Hippogriffia. Hearts of Iron 4 Equestria at War, , , . - Fixed a focus in Griffonian Republic requiring two mutually exclusive focuses. The decision can be activated if at war and Supremacy is >30%, OR at peace and Supremacy is >50%. - Miscellaneous bugfixes and improvements. - Stalliongrad now starts with a BT-7 tank template. Instead, the focus now asks Wingbardy for equipment and army experience. Wingbardy can now invite Gryphia into the Karthinian Pact. Thorax now starts with the same tank designs as Chrysalis. Fixed some unconverted doctrine bonuses in Firtree and Farbrook. Wingbardy can now form the Chiazbeacle Pact even if Francistria annexed itself into Wingbardy. Increased lategame armoured car armor. Fixed Aquileia's wargoal focuses not having checks for being a puppet. Assigned generic advisor icons to various advisors. Fixed Dietrich Mach not becoming leader in National Griffonian Republic. Oskar I now starts as non-aligned party leader in National Griffonian Republic. Fixed Neighsay and Fancy Pants not becoming party leaders in ELF. Vasily in Stalliongrad will no longer attack Equestria if they're in a war together. Tarrin can now only annex neighbours with the federalization decision. Changes and fixes: - Increased world tension decay. - Added a flavour event for Zarantia. - Fixed Puerto Caballo remaining a puppet when the April Fools civil war happens. - Harmonic Hippogriffia can now join the Great War if the North Zebrican War doesn't happen. - Maretonia now starts with a pegasus template. Shores of Zebrica 2.0 New continent of Zebrica, including: - 84 new countries. - Penguins now go supremacy on historical. - Fixed Tobuck issue with Warzena peace deal event. - New Mareland's Commonwealth Congress is now removed if they become a puppet of a country that isn't Equestria. - North Zebrican cityfall and nuke events. Equestria at War is the ambitious mod for Hearts of Iron IV, bringing the Storylines and Magic of My Little Pony to the Battlefields of Hearts of Iron IV. - Changelings should no longer take Puerto Caballo in Operation Telegraph. - Fixed various missing localization. - Rather than declaring a separate war on Changelings, Hippogriffia now joins Equestria's war. - Made the effects of accepting an alliance offer from Chiropterra clearer for Colthage. - Fixed Aquileia's starting motorized infantry template. She eventually meets Gawdyna Grimfeathers, a gryphon leading a mercenary group called The Talons, who enlists their help to free an ex-labor camp from the control of Mister Topaz, who turns out to be a massive dragon feeding on the gems mined in the prison. - Reduced AI experience gain. - Removed duplicate hostile wargoal justification cost increase from Scientifid Colthage. - Fixed AI communist New Mareland never actually switching government. - Another attempt to fix wrong warlord couping militarist Colthage. With a custom made map, 60+ countries with 30+ unique focus trees, racial tech trees and units, a huge variety of complex interweaving events, and more custom icons and portraits than the entire base game, it shouldn't exist, but it somehow does. Littlepip regroups everyone in Spike's cave, including The Talons and the duo of Lion and Mouse, a ghoul and a transformed dragon respectively, and other companions she met on her travels, as she reveals her plan; Before the war, the Ministry of Awesome created the Single Pegasus Project, a series of towers able to control weather across all of Equestria for wartime usage. - Slightly adjusted Chital's communist flag and Our Town's Equestria formable flag. - Fixed some missing GFX. - Added a new shader. - Tweaked impassables in Equestria and Aestlonia. - Novaya Severyana no longer gets resistance triggered by New Mareland's government in exile. , 978 . + Pleasant My Little Pony fantasy setting That submarines are able to pass through. - Fixed some Hippogriffia portraits being more pixelated than they should be. - New concerns for Nova Griffonia, Stalliongrad and Griffonstone. - 526 new states. , , . - Unique flags and portraits for all new countries. - Aris First war bonds are removed when at peace. - Enabled resistance for impassable states. - Slightly buffed Zebrican auxiliaries national spirit for Hippogriffia. - Fixed missing leader for Tobuck's Chiropterra puppet. - Canterlot now has a level 5 bunker at start. - Fixed some level 1 railways in focuses still not being level 2. - Increased research bonuses of concerns across the board. - Supremacy King Kloseu in Brodfeld how has reactionarism subideology. PLAY ALL Equestria at War 17 videos 7,266 views Last updated on Aug 21, 2022 Equestria at War is total overhaul mod for Hearts of Iron IV primarily featuring Pony and Griffon characters..
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